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Replacing the training point system for hunter pets, the pets themselves will now use talent points/trees.

Pets start earning talent points at level 20 and then gain a point every 4 levels. So by the time your hunter reaches level 80, the pet will have 16 spendable points, unless the hunter has the Beast Mastery talent, which adds 4 more points.

Each pet will have their own tree which will either be Cunning, Ferocity, or Tenacity.

Pet talents can be reset at a pet trainer for free.



These talents can be used for all pet family types. Different trees may have them at different tier levels.

Talent Points Requirements Description
Serpent Swiftness 2 None Increases your pet's attack speed by 5/10%.
Dash / Dive 1 None Increases your pet's movement speed by 80% for 16 sec.
Great Stamina 3 None Increases your pet's total Stamina by 4/8/12%.
Natural Armor 2 None Increases your pet's armor by 5/10%.
Boar's Speed 1 3 points Increases your pet's movement speed by 30%.
Spiked Collar 3 3 points Your pet does an additional 3/6/9% damage with all attacks.
Culling the Herd 3 6 points When your pet's Claw, Bite, or Smack ability deals a critical strike, you and your pet deal 1/2/3% increased damage for 10 sec.
Lionhearted 2 6 points Reduces the duration of all Stun and Fear effects used against your pet by 15/30%.
Great Resistance 3 9 points Your pet takes 3/6/9% less damage from Arcane, Fire, Frost, Nature and Shadow magic.


These talents can be used by the following pet family types: Bat, Birds of prey, Chimera, BC Dragonhawk, BC Nether Ray, BC Ravager, Serpent, Silithid, Spider, BC Sporebat, Wind Serpent.

The tree gives burst, stun and crowd-control abilities, useful in PvP.

Talent Points Requirements Description
Mobility 2 Dash / Dive 1
Cunning 3
Reduces the cooldown on your pet's Dash/Dive ability by 8/16 sec.
Carrion Feeder 1 Cunning 6 Your pet can generate health and happiness by eating a corpse. Will not work on the remains of elemental or mechanical creatures.
Owl's Focus 2 Cunning 9 Your pet has a 15/30% chance after using an ability that the next ability will cost no Focus if used within 8 sec.
Cornered 2 Cunning 9 When at less than 35% health, your pet does 25/50% more damage and is 25/50% less likely to be critically hit.
Feeding Frenzy 2 Spiked Collar 3
Cunning 9
Your pet does 6/12% additional damage to targets with less than 35% health.
Wolverine Bite 1 Great Resistance 3
Cunning 12
A fierce attack causing 5 damage, modified by pet level, that your pet can use after its target dodges. Cannot be dodged, blocked or parried.
Roar of Recovery 1 Owl's Focus 2
Cunning 12
Your pet's inspiring roar restores 30% of your total mana over 9 sec.
Bullheaded 1 Cornered 2
Cunning 12
Removes all movement impairing effects and all effects which cause loss of control of your pet.


These talents can be used by the following pet family types: Carrion Bird, Cat, Core Hound, Devilsaur, Hyena, Moth, Raptor, Wrath Spirit Beast, Tallstrider, Wasp, Wolf.

The tree is designed for boosting PvE DPS.

Talent Points Requirements Description
Improved Cower 2 Ferocity 3 The movement speed penalty of your pet's Cower is reduced by 50/100%.
Bloodthirsty 2 Ferocity 3 Your pet's attacks have a 10/20% chance to increase its happiness by 5% and heal 5% of its total health.
Charge / Swoop 1 Ferocity 6 Your pet charges/swoops an enemy, immobilizing the target for 1 sec, and increasing the pet's melee attack power by 25% for its next attack.
Heart of the Phoenix 1 Bloodthirsty 2
Ferocity 9
When your pet dies, it miraculously returns to life with 10% health. Cannot occur more than once per 10 minutes.
Spider's Bite 3 Ferocity 9 Increases the critical strike damage bonus of your pet by 3/6/9%.
Rabid 1 Avoidance 2
Ferocity 12
Your pet goes into a killing frenzy, increasing attack power by 5%. Successful attacks have a 50% chance to increase attack power by an additional 5%. This effect will stack up to 5 times. Lasts 20 sec.
Lick Your Wounds 1 Heart of the Phoenix 1
Ferocity 12
Your pet heals itself for 100% of its total health over 5 sec while channeling.
Call of the Wild 1 Spider's Bite 3
Ferocity 12
Your pet roars, increasing the melee and ranged attack power of all party members within 40 yards by 10%. Lasts 20 sec.


These talents can be used by the following pet family types: Bear, Boar, Crab, Crocolisk, Gorilla, Wrath Rhino, Scorpid, Turtle, BC Warp Stalker, Worm.

The tree is designed for boosting tanking ability, either for soloing or for gimmick group-tanking.

Talent Points Requirements Description
Blood of the Rhino 2 Great Stamina 3
Tenacity 3
Increases your pet's total Stamina by 2/4% and increases all healing effects on your pet by 20/40%.
Pet Barding 2 Natural Armor 2
Tenacity 3
Increases your pet's armor by 5/10% and chance to Dodge by 1/2%.
Guard Dog 2 Tenacity 6 Your pet's Growl generates 10/20% additional threat and 10% of its total happiness.
Intervene 1 Tenacity 6 Your pet runs at high speed towards a group member, intercepting the next melee or ranged attack made against them.
Grace of the Mantis 2 Tenacity 9 Reduces the chance your pet will be critically hit by melee attacks by 2/4%.
Last Stand 1 Avoidance 3
Tenacity 12
Your pet temporarily gains 30% of its maximum health for 20 sec. After the effect expires, the health is lost.
Taunt 1 Guard Dog 2
Tenacity 12
Your pet taunts the target to attack it for 3 sec.
Roar of Sacrifice 1 Grace of the Mantis 2
Tenacity 12
Your pet absorbs damage from a party or raid member, transferring 30% damage taken to the pet. Lasts 12 sec.

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